腾讯游戏的封面图片
腾讯游戏

腾讯游戏

科技、信息和网络

Shenzhen,Guangdong 79,347 位关注者

去发现,无限可能

关于我们

腾讯游戏成立于2003年,是全球领先的游戏开发、运营和发行平台,也是中国最大的网络游戏社区,致力为玩家提供快乐优质的互动娱乐体验。 目前,腾讯游戏旗下拥有超过140款自研和代理游戏,为全球200多个国家和地区数以亿计的用户提供跨终端的互动娱乐体验。其中《王者荣耀》《PUBG MOBILE》《英雄联盟》等游戏深受全球玩家欢迎。腾讯亦不断探索游戏业务的更多可能性。一方面,我们在内部联动其在文学、动漫、影视领域的丰富跨媒体IP资源,打造优质的游戏体验,是腾讯新文创业务生态的重要版块。另一方面,我们积极与海外优质游戏公司如SEA、Netmarble、Supercell等进行战略合作或股权投资,共同推出游戏产品。 在不断为玩家提供优质游戏的同时,腾讯亦致力于用游戏的方式服务社会,一方面打造追梦计划,积极在推广传统文化,科技教育,公益关爱等领域推出相关的游戏,力求在游戏中探索更多的社会价值;另一方面,携手行业伙伴及用户打造健康游戏生态,在中国牵头构建“未成年人网络保护”体系。

网站
https://game.qq.com/
所属行业
科技、信息和网络
规模
超过 10,001 人
总部
Shenzhen,Guangdong
类型
上市公司
创立
2003
领域
Game Development、Game Publish and Operation、Interactive Media、E-Sports和the Largest Online Game Community in China

地点

腾讯游戏员工

动态

  • 查看腾讯游戏的组织主页

    79,347 位关注者

    At this year's GamesBeat Summit, Tian Xiao, Head of North America Strategic Partnerships and Investments at Tencent Games, sat down with Dean Takahashi, Editorial Director of GamesBeat, to discuss Tencent's view of the future of the games industry. One message rings clear from the discussion: amid the rise of new trends within the global games industry, Tencent remains fully ready and committed to supporting the production of games that reflect global players' changing tastes and preferences. #GamesBeatSummit

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  • 查看腾讯游戏的组织主页

    79,347 位关注者

    Calling indie and student teams! The GWB Game Awards are back and better than ever after our record-breaking 2025 edition. Once again we have dedicated channels and prize categtories for indies and students, as we aim to find the best new and upcoming games from around the world. As always, the event includes: ●Free entry and online signup ●Cash prizes ●Free promotional event inclusion for selected entrants  ●Unique prize categories and special prizes for small teams The competition is open to any team of fewer than 25 core members who have a game currently in development or released after Jan 1st 2026. Teams can sign up and submit their entires online, with no in-person attendance necessary. Find out more information by visiting the GWB Game Awards website at https://lnkd.in/g6gMBeQT

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  • 查看腾讯游戏的组织主页

    79,347 位关注者

    The invites for the first-ever Honor of Kings: World PC Alpha Test are officially rolling out! ✨ If you registered, keep an eye on your email inbox (and check your spam folder just in case) to see if you’re eligible to join the test. Players invited to the test from North America, Europe, and Southeast Asia will soon begin their journey across the vibrant continent of Primaera as a Flowborn, encountering unique heroes, uncovering their stories, and experiencing the world of Honor of Kings in a whole new way. Check out the test schedule below and get ready — we can’t wait to welcome you to Primaera! 📅 Test Schedule (UTC): 🔸 Eligibility Check: May 15, 08:00 🔸 Test Starts: May 21, 08:00 🔸 Test Ends: May 27, 08:00 #HonorOfKingsWorld #HOKWorld #AlphaTest

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  • 查看腾讯游戏的组织主页

    79,347 位关注者

    Great to see this partnership come to life! It’s a meaningful step towards healthier gameplay and more balanced, constructive dialogue around video games, given how much they’ve become part of many young people’s daily lives.

    查看腾讯的组织主页

    1,310,987 位关注者

    With 3.3 billion people playing video games globally, supporting healthier and more informed play has never been more important. Today, we’re proud to launch a new partnership between Games for Change and Tencent Games to expand Raising Good Gamers. Announced at the Games for Change Summit at London Games Festival, this initiative aims to give families practical tools to engage with video games more confidently, at a time when play is a central part of many young people’s lives. Drawing on new global research and shaped in collaboration with families, studios and industry leaders, Raising Good Gamers moves beyond the headlines. It supports healthier gameplay and more balanced, constructive conversations about the positive role video games can play. Thank you to London Games Festival for creating the space to share this moment on stage, and to Susanna Pollack and the Games for Change community for continuing to help move the conversation around video games and families forward. Read more about this initiative: https://lnkd.in/g_2rn9Y6 #Gaming #TechForGood #RaisingGoodGamers #GamesForChange #PositivePlay

  • 查看腾讯游戏的组织主页

    79,347 位关注者

    We’re pleased to share that Honor of Kings: World, an Eastern fantasy multiplayer action RPG from TiMi Studio Group is opening its doors for the very first time. The first-ever PC Alpha Test will recruit a limited number of players from selected regions across North America, Europe, and Southeast Asia. In this early experience, players will take on the role of a Flowborn, exploring the vibrant continent of Primaera, journeying alongside familiar heroes, and discovering their stories firsthand—marking a new chapter for the Honor of Kings IP. 👉 Apply here: https://lnkd.in/guPvEGb8 📅 Registration open today 🖥️ Platform: PC only

  • 查看腾讯游戏的组织主页

    79,347 位关注者

    A thoughtful new report from Niko Partners explores the growing impact of “evergreen games” on the global market. The report identifies Tencent as one of the leading operators in this space, with a broad portfolio of titles that sustain long-term engagement through live operations, strong communities, and cross-platform strategies. Franchises such as Honor of Kings and PUBG MOBILE are highlighted as examples of how this model can scale globally and evolve into broader entertainment ecosystems. A compelling perspective on where the industry is heading.

    查看Niko Partners的组织主页

    3,178 位关注者

    Niko Partners has released a new free whitepaper examining the market impact of evergreen games. What defines an evergreen game? It's a title that:  ✅ Is available across multiple regions  ✅ Has an average monthly active user base of 5M+  ✅ Generates $200M+ annual revenue  ✅ Has been on the market for at least 3 years    Key takeaways from the whitepaper:  🎮 60+ titles qualify as evergreen games today, with publishers such as Tencent, Microsoft, and NetEase leading in evergreen portfolios.    ⭐ Notable evergreen titles include League of Legends, Valorant, PUBG MOBILE, Genshin Impact, Fortnite, Minecraft, Tom Clancy’s Rainbow Six Siege, Grand Theft Auto V, and CounterStrike 2.    🕹️ Evergreen titles have become central to gaming’s multimedia ecosystem, driven by high replayability, long-term engagement, and strong player spending.    ⏳ Time spent on new games is declining, as players increasingly return to established legacy titles, many of which are evergreen.    📺 As these games mature, publishers are expanding beyond gameplay through esports, livestreaming, and transmedia initiatives, extending IP reach and diversifying revenue streams.    🔥 Niko’s 2025 player survey across 13 countries in Asia & MENA found that 62% of players are motivated to play games that align with evergreen game characteristics.    How did these games become such a powerful force in the industry? Download the free whitepaper below 👇  https://lnkd.in/ghFcUXPw

  • 查看腾讯游戏的组织主页

    79,347 位关注者

    More moments from Tencent Games at #GDC2026 📸 Fresh inspiration and ideas shared with the global game development community on the EXPO floor. Featuring: ✨ VISVISE — AI-driven animation tools ✨ WeTest — AI Testing Agent ✨ ACE — AI-powered anti-cheat ✨ Real-time Kung Fu Motion AI Generation System ✨ ASI World — scalable content pipeline ✨ MagicDawn — lighting technology for game engines ✨ Tencent Games Careers ✨ GWB Game Awards 2026 Let’s spark more. ✨ #TencentGames #GameDev #GDC2026

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  • 查看腾讯游戏的组织主页

    79,347 位关注者

    Making its #GDC2026 debut. Tencent Games showcased MagicDawn, an AI-driven engine technology designed to help developers build richer and more immersive game worlds. From high-performance rendering to spatial audio, MagicDawn powers experiences in titles such as Arena Breakout and Wuthering Waves, supporting teams in creating more dynamic and responsive gameplay. Watch the video to learn more about how MagicDawn is shaping the future of game development. #TencentGames #GameDev #GameTech #AI #GDC2026

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